Game Development Foundations

Game Development Foundations

Mastery Coding SKU: MCD-GDF-30
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Game Development Foundations

  • Grades: 6-8
  • Number of Students: 30 or 100 students, depending on the license purchased
  • Number of Lessons: 4 Units
  • Hours of Content: 65 Hours
  • Additional Resources: Flyer, Syllabus


Highlights:

Game Development Foundations (GDF) leverages the excitement of creating games to teach computer science, mathematics, and problem-solving.

Students build real games with JavaScript and Phaser and learn JavaScript variables, functions, objects, arrays, input, physics, and events alongside game design, debugging, and documentation. Students build 4 projects of increasing complexity as they learn to apply new tools and techniques.

Certifications:

Upon completing this course, students will be prepared to earn the following industry-recognized certification:

  • ICT Essentials - Gaming Essentials


Curriculum or Lesson Topics:

Course Objectives:

  • Get an overview of the various job types, tasks, and career paths in the video game industry.
  • Write code to drive core game logic for an assortment of games and projects.
  • Expand on what game mechanics are and learn best industry practices in-game and application development.
  • Work through the game design and game development process to produce original, full-featured browser-based games and applications.



Course Outline:

Discovering Games & Your Development Environment

Students discover why games matter, get comfortable with the tools they’ll use in the course, and write their first code so sprites and simple scenes appear on screen.

Programming Foundations & Games

Students learn how professional design and programming fit together, then build core coding habits in JavaScript and Phaser until they can ship a small physics-based game end to end.

Advanced Programming & Game Logic

Students go deeper into logic, data, events, and debugging so they can reason about real game behavior and assemble a more complex, interactive title from many moving parts.

Complete Game Development

Students plan and build bigger games from scratch with levels, input, mechanics, and polish. Then they practice testing and iteration so they can extend a project with their own ideas.

 

Technical Requirements:

Operating System

  • Chromebook: Chome OS 100.0 or later
  • Windows: 7, 8, 8.1, 10 or later
  • Mac: OS X El Capitan 10.11 or later
  • Linux: 64-bit Ubuntu 18.04+, Debian 10+, openSUSE 15.2+, or Fedora Linux 32+

Software Installed

  • Google Chrome
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