Marvel Rivals Camp & Club
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Grades: 6-12
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Number of Students: Up to 20 students
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Number of Lessons: 8 topics/modules
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Hours of Content: Camp: 9 hours total (3 days × 3 hours). Club: delivered over multiple weeks; total hours depend on the schedule.
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Additional Resources: General Information Overview
Highlights:
Academic Esports: Marvel Rivals
A competitive, team-based program where students sharpen their Marvel Rivals gameplay skills while building transferable skills. Includes Professional Development for educators that offers custom dashboards to track school and district-level analytics.
Camp or Club Implementation
This course can be run as either a camp or a club. Both camps and clubs are facilitated by Mastery Coding certified instructors.
Clubs:
- Delivered across multiple weeks
- Can be run after school, during breaks, or on holidays
- Includes additional activities outside of live sessions
Camps:
- Delivered over the course of a week (3 days)
- 3-hour sessions
- No additional activities outside of live sessions
Curriculum or Lesson Topics:
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In-Game Communication Skills: Build effective habits through callouts, coordination, and respectful competitive etiquette.
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Role Mastery: Gain deep knowledge of Marvel Rivals roles (Duelists, Vanguards, Strategists), including movement, abilities, and team synergy.
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Strategic Thinking: Learn map analysis, ultimate economy management, and decision-making to strengthen team performance.
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Applied Tactics: Execute combos, strategies, and role responsibilities through structured scrimmages and team play.
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Growth Mindset: Use VOD reviews and mindset training to identify mistakes, apply feedback, and prepare for competitive tournaments.
Transferable Skills:
- Self-Awareness
- Self-Management
- Social Awareness
- Responsible Decision Making
- Relationship Skills
Technical Requirements:
- Computers capable of running Marvel Rivals for every player
- Each computer with access to Marvel Rivals game software
- Headset, keyboard, and mouse peripherals