Launcher/Racer Combo Kit - 12 Pack
- Grades: 3+
- Number of Students: 12-24 (1-2 per Pack)
- Number of Lessons: N/A
- Contact Hours: N/A
- Additional Resources: Launcher 2.0 Go Guide, Rubber Band Racer Go Guide, Combo Kit Start Guide, Engineering Notebook, STEAM Market-It Challenge
Build TWO different STEM/STEAM/Maker projects with the Launch/Race Combo Kit!
Use the parts to build the Launcher 2.0, then take it apart and create a Rubber Band Racer. Start with whichever project you like, complete the example build, then modify it to make your own unique designs. Each project has tons of optional challenges and labs to get kids exploring science and innovating with engineering. To see the activities for each project, click the project links below and scroll to the Documents section.
Want to learn more about how Combo Kits work? Check out the Start Guide included in each kit!
The following tools are recommended by TeacherGeek and some are required to assemble the Judo Bot:
- Mini Screwdriver 10 Pack
- Multi-Cutters 10 Pack (OPTIONAL)
- Reamer 10 Pack (OPTIONAL)
- Pliers 10 Pack (OPTIONAL)
Projectile Launcher 2.0
Hit 'em with your best shot! Build your own Launcher with TeacherGeek - send ping pong balls flying, marking the trajectory and distance of your shots and targets. Redesign your launcher with greater accuracy and precision through the optional labs and graphing sheets, then compete in exciting design challenges. Change one variable at a time, utilizing scientific and engineering methods to successfully hit targets. Use recycling bin materials or extra components to build a kicker, plunger, trebuchet, or slingshot – your imagination is the limit!
Projectile Launcher 2.0 Optional Labs:
Rubber Band Racer
Design and engineer a vehicle that is propelled by the energy stored in rubber bands. Make it go for distance, or stop with precision. Design it to go fast, or cross difficult terrain. Rubber band racers can be easily redesigned/reconfigured, so every day you can have a different challenge. Learn by experiencing potential and kinetic energy, simple machines, friction, elasticity and ratios. Learn how friction can help, and hurt your racer. This activity is one of our most popular.
Rubber Band Racer Optional Labs:
STEAM Market-It Challenge
Add the STEAM Market-It Challenge to any completed TeacherGeek activity to teach students how to turn their TeacherGeek design into a retail product. Students will learn the 4 'Ps' of marketing - Product, Placement, Price and Promotion. Students have the option of completing a commercial, a billboard or retail packaging as a summative assessment.
Next Generation Science Standards:
International Technology & Engineering Educators' Association Standards:
Everything you need to create either the Projectile Launcher 2.0 or the Rubber Band Racer
Items needed but NOT included:
- Glue or Super Glue
- Recycling Bin Materials (to incorporate into your designs)
Please Note: Each Combo Kit includes enough TeacherGeek building components to complete one build at a time. In order to start a new build you must first deconstruct your previous build so you can re-use some of its parts.
Additional Information and Resources:
- Launcher 2.0 Go Guide
- Rubber Band Racer Go Guide
- Combo Kit Start Guide
- Engineering Notebook
- STEAM Market-It Challenge
Special Notes and Considerations:
CHOKING HAZARD - Small parts. Not for children under 3 years.