BrickLab Magic Beans Camp

PCS Edventures SKU: PCS-EDS-15005
BrickLab Magic Beans Camp - STEMfinity

BrickLab Magic Beans Camp

PCS Edventures SKU: PCS-EDS-15005
Inventory: Available
Regular price $1,075.00
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BrickLab Magic Beans Camp

 

About:

 From Jack and the Beanstalk to the golden touch of King Midas, fairy tales have always engaged and captured imaginations. In BrickLAB Magic Beans, exotic, far-away lands, magical powers and the eternal theme of good versus evil come to life in thrilling engineering, language arts and collaborative communication challenges. Inside the world of princesses and wizards, students boost fluency, vocabulary and comprehension as they act out different folktales.

Engaging in manipulative-based engineering activities, they'll work together to build the characters and stage props needed throughout camp. Every day, sprinkle in some imagination, a handful of magic and let fiction fly in BrickLAB Magic Beans.


The BrickLab Magic Beans Camp includes all of the curriculum and materials needed for summer camps, after-school environments, and classroom enrichment time.


Recommended Settings:

  • Summer camps
  • Elementary classrooms
  • After-school programs
  • Homeschool environments

Materials Included:
  • Instructor Guide
  • Student Build Books - 15
  • Sterilite BrickLAB tubs (10 gal, for storing bricks) - 2
  • Mesh bag (for brick cleaning) - 1
  • 12 Fabulously Funny Folktale Plays by Justin Martin - 5
  • Brick separator - 1
  • BrickLAB BrickPacks (650+ classic bricks) - 5
  • BrickLAB BrickPacks (650+ vibrant bricks) - 5

Curriculum Topics
  • Day 1 - Stone Slop
  • Day 2 - Aladdin and the Magic Pickle Jar‚ 
  • Day 3 - The June Bug and the Flea‚ 
  • Day 4 - The Prince Frog
  • Day 5 - Queen Midas
  • Day 6 - Jack and the Giant Sunflower‚ 
  • Day 7 - Claynocchio
  • Day 8 - Clinky Planky Tenbo
  • Day 9 - Three Silly Goats Gruff
  • Day 10 - The Elves and Young Stu Baker‚ 
  • Day 11 - Thaddeus Thumb
  • Day 12 - The Pig Who Cried Wolf

Standards Alignment

International Society for Technology in Education
ISTE-S.6.b Students create original works or responsibly repurpose or remix digital resources into new creations.

Next Generation Science Standards
NGSS K-2-ETS1-1 Ask questions, make observations and gather information about a situation people want to change to define a simple problem that can be solved through the development of a new or improved object or tool.
NGSS K-2-ETS1-2 Develop a simple sketch, drawing or physical model to illustrate how the shape of an object helps it function as needed to solve a given problem.

Common Core Math and English Language Arts Standards
CCSS.MATH.CONTENT.K.CC.B.5 Count to answer how many? questions about as many as 20 things arranged in a line, a rectangular array, or a circle, or as many as 10 things in a scattered configuration; given a number from 1-20, count out that many objects.

Habits of Mind:
16 thinking habits developed by Art Costa and Bena Kallick to empower students to succeed in a 21st century learning environment.
  • Applying Past Knowledge to New Situations
  • Creating, Imagining, Innovating
  • Finding Humor
  • Listening with Understanding and Empathy
  • Managing Impulsivity
  • Persisting
  • Taking Responsible Risks
  • Thinking and Communicating with Clarity and Precision
  • Thinking Flexibly
  • Thinking Interdependently

21st Century Skills:
  • A set of widely-applicable abilities essential for success in the information age.
  • Communication and Collaboration
  • Creativity and Innovation
  • Initiative and Self-Direction
  • Social and Cross-Cultural Skills

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