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At the heart of ClassVR is their teacher-friendly portal, providing all the necessary content and tools to successfully deliver engaging lessons.
Teachers can easily find resources, searchable by subject, topic or keyword and drag and drop into your own playlist, ready for class.
With the click of a button, teachers can deliver defined experiences straight to ClassVR headsets simultaneously, whilst still meeting the needs of all students. Teachers can use a variety of teaching methods to implement VR and AR within the classroom and maintain full control of each headset through the ClassVR Portal.
When students are so immersed in a VR experience, it can be hard to get their attention. The ClassVR Portal allows teachers to direct student attention to a specific point of interest, giving students a breadcrumb trail which leads them to an area of focus to discuss.
ClassVR’s classroom controls give you the ability to see ‘through the eyes’ of each student and allows you to view or share, in real time, what they are seeing on an interactive display and focus learning accordingly.
ClassVR's growing library of 360-degree images and videos provide an engaging and immersive way to deepen learning. Students are given unique experiences to visit remote places, see historical monuments, or experience locations they couldn’t in real life.
With AR, students can view and interact with 3D models as if they were in the palm of their hand! Using the ClassVR headsets’ front-facing camera, students can get up close with content, such as a beating heart or an ancient artifact.
In Avantis World, the world’s first educational virtual reality theme park, students can experience and navigate through curriculum-aligned VR scenes, all while collaborating with their peers in the metaverse.
ClassVR is continually talking to virtual reality publishers to incorporate great content and tools in the ClassVR Portal, and we’ve teamed up with select content partners around the globe, including ThingLink and CoSpaces, to make exciting new content available to your students.
ClassVR allows teachers and students to create content, from 360° photos and videos, to 3D models and explorable scenes. Using devices such as 360° cameras, or creative packages such as Paint 3D, you can build and upload your VR & AR content directly to the ClassVR Portal.
A revolutionary VR learning environment providing a safe and secure 'metaverse' for K-12 schools.
Eduverse, the educational metaverse, lets students experience fully immersive online content, all from a safe, secure and controlled virtual environment.
Within Eduverse, students can experience amazing adventure on their own, together with their peers or in a teacher-guided environment. Students can work together in a virtual space and collaborate on tasks just as they would in person.
Students can access Eduverse easily from any device, whether that's laptops, Chromebooks, tablets, phones, VR headsets or even interactive whiteboards - from inside or outside of the classroom!
Allow your students to harness the power of the metaverse and explore immersive virtual worlds in a safe and inclusive environment.
Eduverse offers a new way to learn enabling students to collaborate in engaging virtual spaces where the impossible becomes a reality.
ClassVR allows teachers and students to create content, from 360° photos and videos, to 3D models and explorable scenes. Using devices such as 360° cameras, or creative packages such as Paint 3D, you can build and upload your VR & AR content directly to the ClassVR Portal.
Imagine being able to take your students to the Moon, meet dinosaurs or climb the beanstalk with Jack, from any device, no matter where you are in the world. Avantis World allows students to discover, explore and experience unimaginable things, all from the metaverse in the world’s first educational virtual reality theme park!
Accessing the Eduverse couldn’t be simpler, all you need is a web connected device.
Students and teachers can utilize their existing IFPDs, desktops, tablets, Chromebooks and phones. Or, for a more immersive experience, Google Expeditions Kits or our award-winning ClassVR headsets.
Learn more about the Eduverse here.
NOTE: Both 1-Year and 3-Year options can be selected above.