MindLabs Forces and Motion Classroom Set

MindLabs SKU: MLB-BNDL-FMCS-1Y
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Regular price $399.00
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MindLabs Forces and Motion Classroom Set

  • Grades: 3+
  • Number of Students: 28 (7 groups of 4)
  • Number of Lessons: 8-10
  • Content Hours: 8-12
  • Additional Resources: How to Guide

 

Highlights:

MindLabs Forces and Motion Class Set, simplifies your implementation of hands-on and engaging activities to teach STEM standards like force and motion, through engineering.

Students can learn key concepts while creating and modifying simple machines to achieve their design goals. Reduce material management headaches and increase the creativity through limitless digital design possibilities.  All it takes is a card set, a mobile app, and a mobile device or tablet – set-up and clean-up is cut to minutes.

Classroom research has shown the activities to be engaging, effective and fun, making it a great way to get students excited about STEM subjects. Grading has never been easier, a group report is automatically generated for later, while an activity log keeps you informed of classroom activity. 

 

Gain Valuable Insights

Educators value process and growth over outcomes in STEM learning. Using the Engineering Design Notebook, students can record their science and engineering practices while creating and testing their designs, as well as collaborate in teams and utilize self-awareness check-ins.

Educators have access to a Web Dashboard that gives live updates and alerts on student progress. Making it easy to review student’s work and access peer feedback.

 

Features:

  • Engages students in hands-on learning, together
  • Teaches engineering concepts in a fun and interactive way
  • Develops and documents problem-solving skills
  • Promotes creativity and true collaboration
  • Makes STEM subjects more accessible for students and educators
  • Set-up and clean-up is easy!
  • Innovative metrics on student activity empower key learning moments.

 

Curriculum or Lesson Topics:

A proven, powerful educational tool, MindLabs helps students develop their problem-solving skills through interactive challenges and open-ended engineering design projects to help Mascot Reggy excite the crowd. Students document their work, award kudos to classmates and share emotions with educators through tools directly integrated in the platform.

This lesson series focuses on concepts of force and motion through simple machines.  The "Ask" step of the engineering design process is emphasized through questioning stakeholders about the Science and Engineering Practice of determining Criteria and Constraints.  The storyline follows Reggy, a mascot, building a course using simple machines for his ball to travel on for a competition at a local fair.  Collaboration processes are emphasized with available mini lessons.  Each lesson is approximately 45 minutes long, with a time flexible, creative design element available at the end of each day.


Each lesson in the provided folder has a scripted lesson plan and a PDF slide deck.

Lesson 1 Force and Meet Reggy Summary:

  • Students are introduced to Reggy, the character who will teach students about force and motion as they use simple machines in subsequent lessons.  In this lesson, students will become familiar with the Mindlabs App and how to use it. Collaboration using Communication Skills is the focus of flexible time for creative design in AR with Springs.

Lesson 2 Energy and Meet Coach James Summary:

  • Students will review or be introduced to the core concepts of Energy (potential and kinetic), Force, and Motion by Coach James, a mechanical engineer. They will also be introduced to the Science and Engineering Practices of determining Criteria and Constraints.  Collaboration using Communication Skills is the focus of flexible time for creative design in AR with Criteria.

Lesson 3 Levers and Characteristics Summary:

  • Students learn about a lever and how to change the characteristics of objects to change the results or performance of their design.  Optional content reviews the use of the Feeling buttons and the Reflection section of the notebook. Collaboration using Teamwork Skills is the focus of flexible time for creative design in AR with changing characteristics of objects.

Lesson 4 Simple Machines and Engineering Design:

  • Students learn about simple machines and how simple machines benefit athletes when they meet a stakeholder - the basketball para-athlete Sheryl.  The engineering design process is reviewed.  Students utilize these simple machines to solve challenges.  Collaboration using Teamwork Skills is the focus of flexible time for creative design in AR with multiple simple machines.

Lesson 5 Simple Machines and Inertia:

  • Students review simple machines that can be used in the competition. They experiment with the concept of inertia.  

Lesson 6 Simple Machines and Friction:

  • In this lesson, a new stakeholder, Charleigh the cheerleader, guides students through her area of expertise, of exciting the audience! Students will complete the challenges that target the idea of friction. Collaboration using Effort is the focus of flexible time for creative design in AR with simple machines as students consider how to design a course to excite.

Lesson 7 Rotation and Improving Results:

  • In this lesson, a new stakeholder, the crowd, gives students the chance to review the criteria for success!  Testing and Improving the Performance is emphasized through learning to use the “Results” section of the notebook.  Students will complete the challenges that target the idea of rotation. Collaboration using Teamwork Skills is the focus of flexible time for creative design in AR as students practice documenting their design iterations.

Lesson 8 Engineering Design and Collaboration:

  • In this lesson, students will put together everything they have learned about force and motion, simple machines, and engineering design to help Reggy and their team design a course for the Mascot competition.  The engineering design process is directly applied to Reggy’s problem statement. Optional suggested content emphasizes giving feedback on collaborative skills.

Lesson 9 Final Improvements and Presentation:

  • In this lesson, students finalize their design through further testing and improvement.  Students showcase their work to their classmates.  Final reflections are encouraged as students celebrate the success of their designs.

 

What's Included:

Hardware:

  • (7) Card Deks each containing:
    • 1 Instruction Card
    • 3 Orange Idea Cards
    • 7 Green Component Cards
    • 1 Pink Card
    • 4 Blue Character Cards

Software:

This product includes either a 1, 2, or 3-year license with access to the following:

  • LMS Platform that includes the following features:
    • Assign and manage student work
    • Create and save engineering design projects
    • Online Notebook for educator feedback and review
    • Synchronous class newsfeed
    • Collaborative class discussion and response
    • Visibility to student-entered self regulation and emotional control inputs
    • Visibility to student-entered collaboration feedback
    • Comment on student work
  • Professional Development Videos
  • Class Slides and Lesson Plans

 

Additional Notes or Considerations:

How to solve, create and collaborate! 

  1. Open the app, Play as Guest and select Challenge or Create from the menu.
  2. Find the blue character card in your card deck and point your mobile device at the card.
  3. Progress through the Challenges to learn simple machine and force concepts OR
  4. Create your own unique course for Reggy, independently or in collaboration with classmates.
  5. Assemble cards picturing levers, inclined planes, pendulums, and more to SCORE with augmented reality
  6. Test and Improve the course to increase the Fun Factor
  7. Explore force and motion concepts with animated vocabulary cards
  8. Step-by-step lessons and slides help educators facilitate with ease
  9. Review student work on an intuitive web platform

 

Download the FREE App in the App Store (iPad) or Google Play Store (phone or tablet).

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