ClassVR Premium Model 255 Headset Kits
Recommended Grades: 5+
Recommended Number of Students: 1-2 per head set
Number of Lessons: Currently Over 500
Hours of Curriculum: Unlimited - New Lessons Added Each Month With ClassVR Subscription
The ClassVR 255 Model Kits come in 2 different options:
We strongly recommend purchasing a ClassVR License Subscription along with the ClassVR Headsets. With the subscription you gain access to over 500 (and growing) different lessons, support, and other user created content. Without the subscription the headsets will still work perfectly fine, but the user will have to supply their own content.
Each license is good for one "site" which can be an individual school, campus, or standing building.
Please click here for the ClassVR License Subscription page.
Introducing: The Premium Virtual Reality Headset
Everything schools need to make VR a reality in the classroom
The latest device from the World’s most awarded classroom VR solution comes with: A new and improved 2K HD fast switching display, a high performing Qualcomm processor made specifically for AR and VR devices, a 100 degree field of view, upgraded optics, front facing camera and an all new body to complement the new device features.
INCLUDES NEW HAND CONTROLLER
When purchased as part of kit, each ClassVR Premium headset comes complete with a wired hand controller to support ClassVR’s exciting new content release; explorable scenes.
Being powered solely by the ClassVR headset during use, it’s lightweight and features three buttons, plus a central joystick controller.
When immersing students into a virtual learning environment with ClassVR headsets, the optional Controller empowers students to intuitively explore their virtual environment with a new found fluidity and complete control.
The ClassVR case has been designed to allow devices to be charged even when the case is closed and locked.
An integrated USB charging hub, along with active cooling fans, makes sure that your headsets can be safely locked away and charged at the same time, with no fear of overheating.
PORTABLE FOR SHARED USE
Maximising the investment in VR means making it available to as many students as possible. That’s why the ClassVR cases have been designed to be as portable as possible, allowing even students to easily and safely move the headsets from one classroom to another.
The Starter Set of 4 is lightweight and transportable for students of any age and the Set of 8 has an extendable handle and rugged wheels make moving the headsets simple, even for young children. With their strong ABS shell and soft internal foam padding, your headsets are safe from knocks, bumps and rough handling.
30 HEADSET CLASSROOM BUNDLE
The 30 Headset Classroom Bundle includes 30 individual headsets with a new all-steel cart that provides both safety and security for a classroom set of units. Cart design has custom-foam cutouts, upgraded USB Hubs, cart ventilation as well as ClassVR's UVr Ultra Violet lighting system to help cleanse the headsets of bacteria and micro-organisms in between uses. Each drawer holds 10 headsets and has a unique anti-tip design to allow for only 1 drawer to be open at a time, eliminating the concern for the cart tipping over. Simple single-item SKU to equip a classroom for 30 students.
A SIMPLE TO USE INTERFACE
Virtual Reality is an exciting new concept, and many students and teachers will not have experienced a VR headset, or even know what to expect.
ClassVR has been designed to provide an exciting, engaging, yet simple to use interface to allow students and teachers to quickly and easily access educational content and applications with minimal fuss and no distractions, keeping them focused on the task at hand.
WELCOME TO THE 'HOLODECK'
The heart of the ClassVR interface is the ‘holodeck‘. This futuristic ‘room’ gives students a central place to begin their adventures. Across the holodeck, icons are shown, depicting educational activities, locations or experiences.
These icons and experiences can be customised by the teacher, or selected by scanning a QrKey on our pre-defined educational lesson plans and themes. Perhaps this week students are learning about the ocean with our Underwater theme from the Habitats and Nature lessons
CONTROL WITH A SIMPLE GESTURE
Adding to the excitement is ClassVR’s gesture controls, a simple way for students to navigate the interface to find, select and launch activities.
Using just your hands and simple head movements you can navigate around the icons and select and launch activities. No buttons to fumble for, no controllers to hold. Find what you want, then give a gesture and you’re off…
When you are viewing a 360 image, standing up and turning around could be dangerous, especially for young children. With ClassVR’s ‘head tilt’ gesture, just tilt your head left and right and you will rotate around the picture, allowing you to experience 360 degree images from a safe sitting position.
Plan, Deliver & Control Anywhere
Using technology in a busy classroom isn’t always as easy as it should be. Imagine how difficult it could be to control 30 children wearing VR headsets! The ClassVR interface and teacher control portal provide the simple to use tools needed to ensure this exciting and engaging technology can deliver a rich, reliable experience for you and your students. Find out how easy it is to plan and deliver VR & AR lessons to multiple students, or allow them to experience VR at their own pace.
Plan and prepare a VR/AR lesson in just a few simple steps…
- Search over 500 resources by subject, topic or keyword…
- Build, save and share custom lessons…
- Add or upload your own content…
Deliver your lessons with our simple teacher controls…
- Launch your lesson plan on all your headsets simultaneously…
- Lock headsets into the lesson to maintain focus…
- Set ‘Points Of Interest’ dynamically to attract student attention…
Let your students explore and learn at their own pace…
- Push your lesson to individual headsets…
- Hand out printed VR/AR worksheets for self-led learning…
- Let students navigate themselves using simple hand gestures…
See how students can learn independently >
Curriculum-aligned Mixed Reality Content & Resources
Mixed Reality brings a new dimension to students - physical interaction. Blending virtual objects with real world views, our Mixed Reality content allows students to physically interact with a huge range of exciting 3D models. Hold a human heart in your hands, get up close and personal with a black widow spider, or step inside a medieval house.
3D models can be viewed directly in the ClassVR headset. Move them around with just your head, or for an interaction bring the ARCube into view and the 3D model will attach to it, allowing you to manipulate and view the model exactly as if you were holding it!
In addition to our library of 3D resources, ClassVR’s open platform makes it easy to view your own 3D models on the headsets. This opens up incredible creative opportunities for students. Design and create a 3D model in a wide range of applications (including Microsoft Paint 3D), upload it to the portal and hold it in your hands within minutes.
ClassVR Mixed Reality Resources
ClassVR Premium Headset: Technical Specifications
- Octa-Core Qualcomm Snapdragon XR1 Processor
- Combination Fresnal / Aspherical Lens 100 Degree FOV
- 3-Way adjustable head mounting with dual rear straps
- 5.5” 2560 x 1440 Fast High Resolution Display
- Up to four hours battery life
- USB-C Charging / Input for Hand Controller
- 4,000 mAh Polymer Lithium-Ion Battery
- 13MP Auto-Focus Front-Facing Camera
- 3GB DDR RAM & 32GB Internal Storage
- Integrated dual-speakers